![]() ![]() ![]() Note that there is maybe easier options than the one I said. (newer and surely better than the old one as it can even import modded models in Blender) (old one, I used it for the stage models) Here are the two pages where you can find the different addons: So, all I can say to import the models you want is to get the base models files and one of the two importer addons for Blender, import them and set them up to your liking in Blender or any other software of your liking (in this case, import in blender then export them in fbx or else and import it in the software you want). I asked in the comment section of Monster Hunter World if I can help, but even with the nice answer from Peardian (thank you again) and the already shared models, I didn't find the courage yet to rip a model, preparing it up almost blinded and then send it and hope that maybe I didn't do anything wrong. The only reason I don't try to post them here is that I don't have my mind into doing it and hoping that the sended models would respect the requirements of this site. I ripped some for myself to see how they are and also imported one time the animation idle of Final Destination. ![]() I'm unsure what other characters require this.Apr 10, 2023, 11:42 AM Ripping stages is possible and I think as easy as any fighter's model. The model itself is automatically got the right weights to it if you export with bones, for some reason, those tools are a little weird when it comes to ripping Bowser Junior and he ends up lacking all his bones when you rip him with bones, so for getting Bowser Junior's bones you can choose the bones only ripping option and then you'll receive the skeleton, while for the model, I think you rip both the model and bones so that the weights will be there but I never tried ripping only just the model without the bones before. Melee is my favorite in this regard and Brawls a close second, Id pit the 3DS version of CM to be up there in 3rd Really enjoy the map/layout/pathway choosing. Pretty much after you extract the rom files and use DTLS to get the data folder, ripping from this game is super easy and takes mere minutes to convert a model into a dae, contrary to the fact I've always been told it's hard for whatever reason, lol, maybe it was hard back then but super easy now, hahah! Bowser Junior for some reason is a little special though, and requires that you rip his model and bones separately and then put them together in blender. I actually really enjoy Smash 3DSs Classic mode. SPICA (for being able to import the mbn files for preview or export them as dae, however, you'll need to put the models and textures, which are two separate files, bch and mbn, into a folder of their own by themselves so that it would actually export instead of give errors, lol) If I can't find any version of DTLS with the batch file in it I may just provide Smash 3DS's data folder as a download somewhere if that's okay, I mean, come on, I know writing a batch file for some maybe quick and easy to do, I mean, if you know exactly what you gotta write, then of course it'll be quick and easy since batch files are small and simple files, but for one, convenience is better than requiring you write your own batch file, and two, I don't know how to write what will work because I don't know the exact stuff I am supposed to write if I were to create the batch file myself, oof, DTLS with batch file anyone?) Sadly I don't remember exactly how to get the models and data folder from this, I kept trying to redo that and it won't work sadly, so oof, guess I can't help figuring that out, but I remember no one ever told me about this and expected me to automatically know it, but it's good I eventually figured it out, but now I feel bad that the most I can do to help is simply link the Smash 3DS Pack with the DTLS in it, but I don't remember how to use it, or how I used it, because I looked up a tutorial on that and it apparently is supposed to come with a batch file I never get, nor get from this. DTLS (You can get it from this which you can use the rom fs extractor that comes with this instead of using DotNet 3DS Toolkit, however, I used DotNet 3DS toolkit, lol, but you don't have to because this comes with a rom fs extractor and the DTLS tools. DotNet 3DS toolkit (and a Smash 3DS rom, which you may obtain either legally by dumping or through the internet) in order to dump the ingame files for Smash 3DS, which, doesn't give you a data folder yet, because then you'll need ![]()
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